Hey guys,
The day has finally come, today we launch the Beta for clans. Clans has been a long requested feature to return and we wanted to make it really special this time! We have taken the feedback of clans and really tried to implement the requests as best we could, along with some other new features.

Clan Beta
We have decided to have a beta for the first few weeks. This allows us to see how the economy actually forms and re-balance on full release. Within the beta we will only have the foundations of the system, which feature almost the same features of the old system. This includes clan creation, managing of members and a basic scoreboard.

In a few weeks time we will do a full release, with the new features. We will also release the dynamic spawning and a couple other nice features. This will be a rather large update, hence the long time since the last update post. We have made changes and fixed bugs since the last noted large update, these will be listed in the next update post!

How big can clans be? 20 members.

Will there be clan tags? Yes, you can buy them and other features on full release.

How will the leaderboards work? We will be resetting the leaderboards periodically. Each time we will award players based on clan position and also that seasons contribution.

How much will clans cost? Currently we have set the price at 10000 coins.

Will we be able to manage offline players? Yes, if a player is offline you can kick, promote or demote them still.

Will we be able to share coins? No, there will be no feature to share coins, there will be a clan vault which members can deposit coins into that only the owner can spend on clan related items.

Will there be a required level before joining a clan? We currently do not have a set level to join....
This is a short news post to inform you guys that we have started to move away from TeamSpeak and use Discord instead. Back on the old MCStrike server we had the “ShoutBox” on the forums. This was a way for players to communicate with each other with ease. It however had one issue, we could not moderate it. Moving over to Discord brings back that community chat system and allows us to moderate it.

We have integrated the forum ranks with discord so if you have a forum rank you will automatically have a rank on the discord, if you link your accounts. You can link your accounts by CLICKING HERE and following the instructions. Eventually buying a Server rank will link automatically with the forums, and subsequently Discord. For the time being I will manually add server ranks to player’s forum accounts if they private message me (I hope I do not regret saying that).

To join the discord either CLICK HERE or click the Discord tab above. Hope to see you on Discord soon :)

Have a good day!

Lets Talk About Marketplace For Win10/pocket

Hey guys,

On Monday there was the public release from Microsoft/Mojang about the Marketplace for the Windows 10 and Pocket edition of the game. The Noxcrew have stated that we will, for the foreseeable future, not be working on PC/Java edition maps. The marketplace is based around skins, maps and texture packs, and that is the content the Noxcrew will be creating for it. But what does that mean for the server?

During the Livestream Q&A (rewatch it here), many people asked about the server and what changes the marketplace would have on it, mainly if the support for the server would continue. The simple answer is YES. The server is at a really good place where we are stable and are working to creating new content for MCStrike, new gamemodes and features requested by the community.

We have been working on this server for a few years now, and moving over to pocket edition would realistically mean returning back to square one. Right now we are unable to create plugins which heavily modified the game, like MCStrike, on a PocketEdition server. This means if we wanted to remake our plugins they would be very basic compared to what we can currently have on Java.

There were also questions about SuperSkyRunner (formerly SuperSteveRunner) and what is happening with that. We had previously said that we’d be working on making a version for the server. Although we do have a version created (which we have showcased at Insomnia as a playtest), the current progress has paused whilst a single player counterpart is being made. Once both are ready we will be joint launching...